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Richie de Wit

Partner Account Manager / Founder, Raw Fury / Bear Knuckle

Known to be wearing lots of (business) hats over the last few years, Richie started his career by pitching the games of Dutch studios to investors and publishers and organizing INDIGO at the game incubator Dutch Game Garden. Following that, he worked as Business Developer at game consultancy Robot Teddy on games such as Among Us, Gang Beasts, WHAT THE BAT?, Vampire Survivors, the Last Clockwinder, and more, handling business development, sales, release management, strategy, and everything in between. Since the beginning of this year, Richie joined Raw Fury as Partner Account Manager, where he drives strategy and sales opportunities for titles in the portfolio and builds, maintains, and fosters relationships with third-party partners, platforms, and storefronts. Additionally, Richie started his boutique game business consultancy, Bear Knuckle, which focuses on championing independent developers by supporting them with funding strategy, sales, and pricing recommendations and as a sounding board.